A Discrete-Event Network Simulator
API
application.cc
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1 /*
2  * Copyright (c) 2006 Georgia Tech Research Corporation
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation;
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program; if not, write to the Free Software
15  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16  *
17  * Author: George F. Riley<riley@ece.gatech.edu>
18  */
19 
20 // Implementation for ns3 Application base class.
21 // George F. Riley, Georgia Tech, Fall 2006
22 
23 #include "application.h"
24 
25 #include "ns3/log.h"
26 #include "ns3/node.h"
27 #include "ns3/nstime.h"
28 #include "ns3/simulator.h"
29 
30 namespace ns3
31 {
32 
33 NS_LOG_COMPONENT_DEFINE("Application");
34 
35 NS_OBJECT_ENSURE_REGISTERED(Application);
36 
37 // Application Methods
38 
39 TypeId
41 {
42  static TypeId tid = TypeId("ns3::Application")
43  .SetParent<Object>()
44  .SetGroupName("Network")
45  .AddAttribute("StartTime",
46  "Time at which the application will start",
47  TimeValue(Seconds(0.0)),
50  .AddAttribute("StopTime",
51  "Time at which the application will stop",
52  TimeValue(TimeStep(0)),
54  MakeTimeChecker());
55  return tid;
56 }
57 
58 // \brief Application Constructor
60 {
61  NS_LOG_FUNCTION(this);
62 }
63 
64 // \brief Application Destructor
66 {
67  NS_LOG_FUNCTION(this);
68 }
69 
70 void
72 {
73  NS_LOG_FUNCTION(this << start);
75 }
76 
77 void
79 {
80  NS_LOG_FUNCTION(this << stop);
81  m_stopTime = stop;
82 }
83 
84 void
86 {
87  NS_LOG_FUNCTION(this);
88  m_node = nullptr;
92 }
93 
94 void
96 {
97  NS_LOG_FUNCTION(this);
99  if (m_stopTime != TimeStep(0))
100  {
102  }
104 }
105 
106 Ptr<Node>
108 {
109  NS_LOG_FUNCTION(this);
110  return m_node;
111 }
112 
113 void
115 {
116  NS_LOG_FUNCTION(this);
117  m_node = node;
118 }
119 
120 // Protected methods
121 // StartApp and StopApp will likely be overridden by application subclasses
122 void
124 { // Provide null functionality in case subclass is not interested
125  NS_LOG_FUNCTION(this);
126 }
127 
128 void
130 { // Provide null functionality in case subclass is not interested
131  NS_LOG_FUNCTION(this);
132 }
133 
134 } // namespace ns3
EventId m_startEvent
The event that will fire at m_startTime to start the application.
Definition: application.h:151
void DoInitialize() override
Initialize() implementation.
Definition: application.cc:95
void SetNode(Ptr< Node > node)
Definition: application.cc:114
void DoDispose() override
Destructor implementation.
Definition: application.cc:85
Time m_startTime
The simulation time that the application will start.
Definition: application.h:149
Time m_stopTime
The simulation time that the application will end.
Definition: application.h:150
~Application() override
Definition: application.cc:65
void SetStopTime(Time stop)
Specify application stop time.
Definition: application.cc:78
virtual void StopApplication()
Application specific shutdown code.
Definition: application.cc:129
virtual void StartApplication()
Application specific startup code.
Definition: application.cc:123
void SetStartTime(Time start)
Specify application start time.
Definition: application.cc:71
EventId m_stopEvent
The event that will fire at m_stopTime to end the application.
Definition: application.h:152
static TypeId GetTypeId()
Get the type ID.
Definition: application.cc:40
Ptr< Node > GetNode() const
Definition: application.cc:107
Ptr< Node > m_node
The node that this application is installed on.
Definition: application.h:148
void Cancel()
This method is syntactic sugar for the ns3::Simulator::Cancel method.
Definition: event-id.cc:55
A base class which provides memory management and object aggregation.
Definition: object.h:89
virtual void DoInitialize()
Initialize() implementation.
Definition: object.cc:360
virtual void DoDispose()
Destructor implementation.
Definition: object.cc:353
static EventId Schedule(const Time &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
Definition: simulator.h:568
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:105
AttributeValue implementation for Time.
Definition: nstime.h:1423
a unique identifier for an interface.
Definition: type-id.h:60
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:935
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method.
Definition: nstime.h:1424
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:202
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:46
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1336
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range.
Definition: time.cc:535